
There have been a couple of reports of hangs on launch. The loading times can be quite long, but loading is quite an infrequent occurrence, so it’s not too much of a big deal. We’ve also noticed that there’s consistently a lot of tearing, regardless of the graphical settings (sadly there’s no v-sync option to be found). Most of the time it will run ok on our Mac Pro, but there are moments where the framerate drops dramatically, even at the default settings. As well as a new storyline, it adds new ships to fly, places to go, and things to do (specifically, you can make a fortune on the new stock exchanges). On the other hand, if you want to get straight into combat, you’ll find a massive degree of weapons loadout and customisation awaits you.Īlbion Prelude, the third chapter of the X3 series (and the fifth X game) debuted at the end of 2011, with a Mac version coming a week later. It’s also one of the few space sims where you can choose to avoid combat entirely, either delegating to other ships in your fleet, or your own auto-pilot. It’s daunting at first, but stick with it, as it’s one of the most satisfying single-player space simulators available, for the sheer depth if nothing else. For this reason, you should take a look at Dave’s excellent series to familiarise yourself with the various options available to you (in addition to reading the manual). You’re dropped straight into the deep end with little idea what to do first (and little currency to do it).

The game can be astonishingly confusing at first.

Add to that the ability to build space stations (and entire complexes of stations), train and deploy marines to capture capital ships and traverse a huge universe, and you can see why it has so many fans.

It doesn’t just let you pilot a variety of ships, it lets you remotely command an entire fleet. The X-series is long-running space simulator (with heavy emphasis on simulator) that allows you to trade and battle other ships, but what really sets them apart in the genre is the sheer scale.
